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Thread Statistics | Show CCP posts - 2 post(s) |
Curant Thanger
Kontained Chaos Blades of Grass
2
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Posted - 2017.06.02 14:12:56 -
[1] - Quote
If you're gonna keep nerfing Rorquals and Excavators, can you make them cheaper? Increase drop rates of those drone AI's, or maybe just nix excavators entirely and turn them into capital strip miners or something, cause lets be honest, no one wants to undock a ship that costs 10bn isk and makes less money than a 3bn isk ratting carrier... Sure the rorqual requires less clicking, but it requires the same level of attentiveness to your screen and intel or it's dead, so what's the difference really.
You're destroying risk vs reward outcomes for rorquals. |
Curant Thanger
Kontained Chaos Blades of Grass
2
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Posted - 2017.06.02 14:35:30 -
[2] - Quote
turning excavators into fighter groups is the best solution, it'll kill multiboxing of rorquals without killing the rorquals themselves, and you could even give rorquals a slight buff... but currently the cost of a rorqual vs the yield of a rorqual is so freakishly out of balance it's disgusting. |
Curant Thanger
Kontained Chaos Blades of Grass
2
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Posted - 2017.06.02 14:40:30 -
[3] - Quote
Yield loss will be roughly 10%, not 50%, you calculate total yield including the yield of every excavator you have fielded, so if every excavator is nerfed 10%, total loss is 10% of yield as each excavator represents one fifth of your total yield. |
Curant Thanger
Kontained Chaos Blades of Grass
2
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Posted - 2017.06.02 14:43:41 -
[4] - Quote
pretty sure he's just misunderstanding the math |
Curant Thanger
Kontained Chaos Blades of Grass
3
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Posted - 2017.06.03 15:02:02 -
[5] - Quote
Kaidokpi wrote:
Assumptions used in the following calculations: -Rorqual is fit with a t2 industrial core, 2x Drone nav comp II's, and 3x drone mining augmenter Is. -Rorqual is assumed to be %75 efficient to account for cycle down time, travel time between rocks, and drones returning to deposit ore.
Pretty sure this isn't how most people fit their Rorquals, hence part of the problem, most people don't have the luxury of mining with 10 other rorquals for defense with supers ready to drop right around the corner. They need those 2 mid slots and usually two of those rig slots to make a balanced defense. Which is what makes these complaints, the vast majority of rorqual pilots start with lower yield than this, and it's only getting lower, but the ship still requires a minimum 8bn isk investment.
Excavators need to be cheaper. |
Curant Thanger
Kontained Chaos Blades of Grass
3
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Posted - 2017.06.04 03:24:56 -
[6] - Quote
Kaidokpi wrote:
A 5 slot rorq can tank 10k dps sustained, and has a PANIC module that literally makes it invulnerable for several minutes. If that's not enough tank/time to save you then it's highly doubtful a few more mid slots and rigs will make a difference. Also, if you're flying an 8 billion isk ship that must be sieged to work properly without a support fleet you may want to re-evaluate whether or not you should be flying a rorq.
I do agree that excavator prices need to be significantly cheaper to match their reduced yield, or alternatively buff the yield on t2 drones to provide a viable low cost option.
They could make meta 1 and t2 excavators to add cost and yield variations, might fix some of the issues.
As for the question of rorqual fitting, depends on the situation you may find yourself in. Tackled by Inner Hell for example, I'd much rather have the extra tank, and form up time varies greatly in most alliances based on any number of issues including time zones, active fleets, and deployments, I guess I'm rorqual mining with the institutional paranoia that's so common in EVE... |
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